Codaloop
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Tutorials

Step-by-step walkthroughs that build a complete project from scratch. Start with #1 and work your way through! Simple Mode

1

Your First Sketch

Learn the basics: set up a canvas, draw shapes, and understand how setup() and draw() work.

3 steps
2

The Drawing Grid

Understand the coordinate system: where is (0,0)? Which way do x and y go? Why does y go DOWN? Learn to place things exactly where you want.

5 steps
3

Adding Color

Learn how to use fill, stroke, noFill, and noStroke to style your shapes with beautiful colors.

4 steps
4

Make It Move

Discover animation! Use variables to make shapes move, bounce, and follow patterns.

5 steps
5

Making Decisions

Learn how to use if, else, and comparisons to make your programs react to what's happening.

4 steps
6

Game Physics

Learn how real-seeming motion works in games: velocity, gravity, friction, and collision detection — the building blocks of every platformer and arcade game.

6 steps
7

Loops & Repetition

Use for loops to repeat things — draw rows, grids, patterns, and animations with just a few lines of code.

4 steps
8

Mouse & Keyboard

Make interactive programs! Follow the mouse, respond to clicks, and use keyboard controls.

5 steps
9

Build a Game

Put everything together and build a simple catching game from scratch, step by step!

5 steps
10

Sprites & Sounds

Build a coin-catching game using sprites, pixel art, collision detection, and sound effects!

6 steps